Sep 7, 2016 IN Marketing
"Anyone can be a user acquisition manager."
That's what my girlfriend told me recently.
"Hah, you wish", I thought. Then I realized, she could be right.
Everyone can be a UA manager, but not everybody can be a good one.
It's not an easy job and very few appreciate it: trust me. I've been doing this for couple of years.
Sep 7, 2016 IN Emporea
We all know Emporea is the oldest running Pixel Federation project, and also the one which underwent most revolutions in its game core. How it started, which forms it took and what are the prospects for the only war and strategy game Pixel Federation has published so far? Click on picture above and find out!
Sep 7, 2016 IN TrainStation
It may be hard to imagine a world where there is no TrainStation game where you can dispatch trains from all eras and meet like-minded friends on a daily basis. Have you ever wondered where it all begun? We spoke to one of the Pixel veterans, an art director who‘s been working in Pixel Federation for almost as long as the company exists: Daniel "Snarky" Radocha. We invite you to read the first part of our interview, talking about everything from Lady Gaga, to difficult professional times, game-design failures, and most importantly: TrainStation!