Nov 26, 2018 IN Social Media
The Social Media industry is moving so fast and it’s not always easy to keep up with the current trends. Pixel Federation attended Social Media Week London 2018 Conference and here are the key takeaways we learned!
Nov 15, 2018 IN People Team
Our People Team representative Martina shares her knowledge on how you should manage your people's development in a way that connects both your business needs and their individual needs. Find out more in the new episode of Talks with experts!
Nov 9, 2018 IN Pixel Life
Butterfly Effect is an educational program aiming to train young people in digital business. Today we have prepared a short article/interview with 2 participants – Miro and Simon, who will be talking about what Butterfly Effect programme is, why they chose it and what they loved about the program the most.
Nov 8, 2018 IN Seaport
There is plenty to do when you are releasing a new game. Three years ago we launched not just an ordinary game, but my favorite one! :) At first Seaport was available on computers only, but we were working on the app slowly all the time. Then it finally sailed to all app stores in February 2018. So let’s sum up these three awesome years. I have been digging in the old documents a lot and also in my memory (that was very hard) and here are some great memoirs.
Nov 8, 2018 IN Data Science
Find out how our game analysts cope with over 10 000 events per second in the 7th episode of the knowledge-sharing series the Talks with experts!
Oct 29, 2018 IN Emporea
Emporea: Realms of War and Magic has been with us for a long time now and if you'd like to read interesting and fun facts about it, read on!
Oct 24, 2018 IN Art
Find out how to handle the major changes in the graphic design of the content-heavy game. Our Lead 3D Artist Peter shares his tips in this cool case study.
Oct 23, 2018 IN Press Releases
Steam Cats, the new mobile game from Pixel Federation is now in open beta and you better try it before it gets too cool!