Aug 1, 2018 IN Pixel Games
Our motto is players to players and bringing awesome games to our users is our biggest passion. Find out more about the projects that have been around in our repertoire not only for the longest time, but they also make us proud the most!
Jul 5, 2018 IN Art
Let's do a fictional graphical task for Diggy’s Adventure! It’s an adventure type of a game where we can cross reality with fantasy. And since this game has already a distinct style, we will learn also how CG artists work when there is already an established art style in a game you are creating assets for.
Jun 22, 2018 IN Diggy's Adventure
Recently, you have had a chance to experience a completely new type of event – the Players' Event! If you'd like to know how we did it, continue reading!
Jun 13, 2018 IN Community Management
Recently, we’ve had a great time at the Engage Prague Conference by Socialbakers. Among other things, we took part on a workshop by Alexandria McCulloch and Danielly Netto called Master the Art of Live Broadcasts.
Before I end this blog with our workshop masterpiece which I mentioned at the beginning, here are some tips which you’ll hopefully find useful.
Jun 5, 2018 IN Data Science
In this article, I want to explain why we decided to completely change the way we perform AB tests in Pixel Federation. I will be comparing the method we used before to the new method in the context of AB testing new features in games.ab-testing
May 9, 2018 IN Seaport
Welcome to our first Seaport interview! This time we did not interview members of Seaport team but three of our loyal players. Each runs their own Seaport community on Facebook and they have been playing Seaport game for a little while. They are from different countries, have different perspective when it comes to gaming and different game tactics. If you wanna know who gets seasick and who does not, definitely keep reading :) 'Nuff Said. We are introducing you Jacques, Daniel and Mikael :)
Apr 27, 2018 IN Tech
Pixelfederation hosted its historically first Tech talk on April 12th, called Techforce Meetup vol. 1. It was co-hosted together with a group of local PHP developers and enthusiasts called Friends of PHP in Bratislava.
Mar 13, 2018 IN Game Dev Talks
After reading about and talking to people who have either interfered with this industry or just danced around it somehow and being sort of a part of this industry myself (being a gamer for as long as I can remember), I am able to take a look at this topic from different angles. What seems to be the trend that people (experienced and renowned) are moving away from this industry and setting up new companies where they put themselves as CEOs? It does not seem to be the money. Let me share with you what I have found out so far.