Social Media Manager
I have been working in Pixel Federation since 2013, first as a Community Manager and now as a Social Media Manager. Few of my greatest joys in life include Fantasy literature, Diggy's Adventure, Black Books and IT Crowd.
Aug 17, 2021 IN Our Games
Najväčší slovenský herný developer Pixel Federation uvádza novú lodnú tycoon hru, dostupnú na iOS a Androide. Kombinácia kreativity, skúseností a populárnych mechaník z iných transportných hier robí z Port City ideálnu voľbu pre lodných nadšencov.
Jul 6, 2021 IN Press Releases
Slovenská vývojárska firma Pixel Federation rozširuje svoje pôsobenie za hranice Slovenska, otvára pobočku v susednom Brne.
Dec 19, 2018 IN Game Dev Talks
Adobe Flash Player is ending. But what to do when almost all your games are built on it? Find out the answer in the 10th episode of the Talks with Experts!
Sep 25, 2018 IN Game Dev Talks
What are the challenges of a free-to-play game production and how does our producer of Diggy's Adventure face them? Find out more in our third edition of Talks with experts.
Sep 14, 2018 IN Work With Us
At the end of August, the most fun event in Pixel Federation took place: Kick Off 2018! It is a 2-day teambuilding where the whole company enjoys various sport disciplines, occasional drink, video and board games, or we just relax by the pool together. If you’d like to see some super fun pictures from this event, keep on reading!
Aug 1, 2018 IN Work With Us
At Pixel Federation, the employees are heroes behind the scenes and a job well done is rewarded with all sorts of little and big things. Read on to get to know the life and benefits at Pixel better :)
Jun 22, 2018 IN Our Games
Recently, you have had a chance to experience a completely new type of event – the Players' Event! If you'd like to know how we did it, continue reading!
Sep 12, 2016 IN Our Games
Have you ever wondered what Diggy's Adventure looked like back in the days? Rest assured the original idea of Diggy's Adventure was a lot different from the way the game looks now. The mines were not created manually as nowadays, but they were rather randomly generated. The only direction little Digger was ever supposed to know was downwards; into the depths of the earth.